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plane2.h00001 /* 00002 Copyright (C) 1998-2000 by Jorrit Tyberghein 00003 Largely rewritten by Ivan Avramovic <ivan@avramovic.com> 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_PLANE2_H__ 00021 #define __CS_PLANE2_H__ 00022 00023 #define CS_POLY_IN 1 00024 #define CS_POLY_ON 0 00025 #define CS_POLY_OUT -1 00026 00027 #include "csgeom/vector2.h" 00028 #include "csgeom/segment.h" 00029 00030 class csPoly2D; 00031 00037 class csPlane2 00038 { 00039 public: 00041 csVector2 norm; 00042 00044 float CC; 00045 00047 csPlane2 () : norm (0,1), CC (0) {} 00048 00050 csPlane2 (const csVector2& plane_norm, float c=0) : norm (plane_norm), CC (c) {} 00051 00053 csPlane2 (float a, float b, float c=0) : norm (a,b), CC (c) {} 00054 00056 inline void Set (const csVector2& v1, const csVector2& v2) 00057 { 00058 norm.x = v2.y-v1.y; 00059 norm.y = -(v2.x-v1.x); 00060 CC = - (v2 * norm); 00061 } 00062 00064 inline void Set (const csSegment2& s) 00065 { 00066 Set (s.Start (), s.End ()); 00067 } 00068 00070 csPlane2 (const csVector2& v1, const csVector2& v2) 00071 { 00072 Set (v1, v2); 00073 } 00074 00076 csPlane2 (const csSegment2& s) 00077 { 00078 Set (s); 00079 } 00080 00082 inline csVector2& Normal () { return norm; } 00083 00085 inline csVector2 GetNormal () const { return norm; } 00086 00088 inline float A () const { return norm.x; } 00090 inline float B () const { return norm.y; } 00092 inline float C () const { return CC; } 00093 00095 inline float& A () { return norm.x; } 00097 inline float& B () { return norm.y; } 00099 inline float& C () { return CC; } 00100 00102 inline void Set (float a, float b, float c) 00103 { norm.x = a; norm.y = b; CC = c; } 00104 00106 inline float Classify (const csVector2& pt) const { return norm*pt+CC; } 00107 00109 static float Classify (float A, float B, float C, 00110 const csVector2& pt) 00111 { return A*pt.x + B*pt.y + C; } 00112 00118 inline float Distance (const csVector2& pt) const 00119 { return ABS (Classify (pt)); } 00120 00127 inline float SquaredDistance (const csVector2& pt) const 00128 { 00129 return Classify (pt) / norm.SquaredNorm (); 00130 } 00131 00133 void Invert () { norm = -norm; CC = -CC; } 00134 00136 void Normalize () 00137 { 00138 float f = norm.Norm (); 00139 if (f) { norm /= f; CC /= f; } 00140 } 00141 }; 00142 00143 #endif // __CS_PLANE2_H__ Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |