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lghtmap.h00001 /* 00002 Copyright (C) 1998-2001 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_LIGHTMAP_H__ 00020 #define __CS_LIGHTMAP_H__ 00021 00022 #include "csutil/scf.h" 00023 #include "csutil/sarray.h" 00024 #include "csgfx/rgbpixel.h" 00025 #include "imesh/thing/lightmap.h" 00026 00027 class csPolyTexture; 00028 class csThing; 00029 class csPolygon3D; 00030 class csCurve; 00031 class csLight; 00032 class csEngine; 00033 class csDelayedLightingInfo; 00034 class csObject; 00035 struct iLight; 00036 struct iCacheManager; 00037 00038 CS_DECLARE_STATIC_ARRAY (csRGBMap, csRGBpixel); 00039 CS_DECLARE_STATIC_ARRAY (csShadowMapHelper, unsigned char); 00040 00041 class csShadowMap : public csShadowMapHelper 00042 { 00043 public: 00044 iLight *Light; 00045 csShadowMap *next; 00046 00047 csShadowMap (); 00048 virtual ~csShadowMap (); 00049 void Alloc (iLight *l, int w, int h); 00050 void Copy (const csShadowMap *other); 00051 }; 00052 00056 class csLightMap : public iLightMap 00057 { 00059 friend class csPolyTexture; 00060 00061 private: 00066 csRGBMap static_lm; 00067 00074 csRGBMap real_lm; 00075 00080 bool dyn_dirty; 00081 00086 csShadowMap* first_smap; 00087 00089 long lm_size; 00090 00092 int lwidth, lheight; 00094 int rwidth, rheight; 00095 00100 csRGBpixel mean_color; 00101 00103 void *cachedata; 00104 00106 csDelayedLightingInfo *delayed_light_info; 00107 00108 #if 0 00109 00118 void ConvertToMixingMode (unsigned char* mr, unsigned char* mg, 00119 unsigned char* mb, int sz); 00120 #endif 00121 00125 void SetSize (int w, int h); 00126 00127 public: 00129 static int lightcell_size; 00131 static int lightcell_shift; 00132 00134 static int CalcLightMapWidth (int w) 00135 { 00136 return 1 + ((w + lightcell_size - 1) >> lightcell_shift); 00137 //return 1 + ((w + lightcell_size) >> lightcell_shift); //@@@ EXP 00138 } 00140 static int CalcLightMapHeight (int h) 00141 { 00142 return 1 + ((h + lightcell_size - 1) >> lightcell_shift); 00143 //return 1 + ((h + lightcell_size) >> lightcell_shift); //@@@ EXP 00144 } 00145 00147 csLightMap (); 00149 virtual ~csLightMap (); 00150 00152 void MakeDirtyDynamicLights () { dyn_dirty = true; } 00153 00154 bool UpdateRealLightMap (); 00155 00157 csRGBMap& GetStaticMap () { return static_lm; } 00159 csRGBMap& GetRealMap () { return real_lm; } 00160 00166 void Alloc (int w, int h, int r, int g, int b); 00167 00169 void CopyLightMap (csLightMap* source); 00170 00174 csShadowMap* NewShadowMap (csLight* light, int w, int h); 00175 00179 void AllocStaticLM (int w, int h); 00180 00184 csShadowMap* FindShadowMap (csLight* light); 00185 00192 void DelShadowMap (csShadowMap* plm); 00193 00198 bool ReadFromCache (iCacheManager* cache_mgr, int id, int w, int h, 00199 csObject* obj, bool isPolygon, csEngine*); 00200 00205 void Cache (iCacheManager* cache_mgr, int id, csPolygon3D* poly, 00206 csCurve* curve, csEngine*); 00207 00215 void ConvertToMixingMode (); 00216 00220 void ConvertFor3dDriver (bool requirePO2, int maxAspect = 32767); 00221 00227 static void SetLightCellSize (int size); 00228 00229 //------------------------ iLightMap implementation ------------------------ 00230 SCF_DECLARE_IBASE; 00232 virtual csRGBpixel *GetMapData (); 00234 virtual int GetWidth () 00235 { return lwidth; } 00237 virtual int GetHeight () 00238 { return lheight; } 00240 virtual int GetRealWidth () 00241 { return rwidth; } 00243 virtual int GetRealHeight () 00244 { return rheight; } 00246 virtual void *GetCacheData () 00247 { return cachedata; } 00249 virtual void SetCacheData (void *d) 00250 { cachedata = d; } 00252 virtual void GetMeanLighting (int &r, int &g, int &b) 00253 { r = mean_color.red; g = mean_color.green; b = mean_color.blue; } 00255 virtual long GetSize () 00256 { return lm_size; } 00257 }; 00258 00259 #endif // __CS_LIGHTMAP_H__ Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |